Greyscalegorilla’s Glass Mesh in C4D v11.5

Nick Campbell of Greyscalegorilla.com not so long ago released a “Softbody Glass Mesh with Dynamics” tutorial, using Cinema 4D R12.

Myself and many others were able to achieve much the same result in earlier versions of Cinema. Some people were asking me about my setup in R11.5, so here it is. This also can be done using Cinema 11 or 10, but nesting spheres inside the softbody object would be harder using the standard Dynamics module rather than the new MoGraph dynamics.

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Posted in Tutorials | Tagged , , | 7 Comments

Turret gun – Cinema 4D, Xpresso

Here is a recent Xpresso exercise I did – a sci-fi turret gun.

  • aims at the target
  • vertical barrel movement restriction
  • fire is triggered when target is within range.

XPresso setup:
xpresso editor screenshot

Posted in Cinema 4D | Tagged , , , , | 7 Comments

New Python plugin for GIMP – Word Art

Word Art - GIMP Plugin Screenshot

Here is a new plugin for GIMP written in Python.
Check it out >

It creates random text art based on a number of settings.

I think the setup is pretty cool (I am quite proud of it) – lots of options/possibilities for the user.
Aside from controlling the following:

  • Image dimensions
  • Background color
  • Base Text color
  • Text color variation
  • Base opacity
  • Opacity variation
  • Base text size
  • Text size variation
  • Rotation variation
  • Random seed
  • Text input (font names or user input)
  • Flatten result toggle

you have ability to set font range – either all installed fonts, or an indexed range; you can control iterations – font number (i.e. currently selected number of fonts) or a custom number.

Anyway, it is easier to try and see then for me to explain the variations possible.

Any questions, comments and critique are welcome.

Cheers.

Posted in GIMP Plugins | Tagged , , , | 12 Comments

Snowflakes in After Effects

Recently I was plying around with creating some snowflakes in After Effects. I tried few approaches –  creating design in external program like Flash, Illustrator or Photoshop then bringing it in to AE, as well as doing all the steps inside After Effects.

The second method proved to be quite effective in producing custom snowflake patterns and variations (fast!) and it’s quite fun.

Basically, you recreate a kaleidoscope effect to create the designs. I tried CC Kaleida at first, but it didn’t work for me.

The work flow is as follows:

  1. Create a base design element comp (single layer, just play around with mask shape)
  2. Bring that in a new comp where you duplicate element in a circular pattern (this is your snowflake)
  3. Render out a still image of your snowflake and import it back to AE for use in the final composition.

To create different designs, just add more layers to the first comp (base element) with different mask shapes, hide other layers.

The rendering stills step is optional, it just speeds up the processing. If you have a powerful system (I don’t) you can keep all the elements live – just duplicate the base element and snowflake comps as needed. Then you could animate each individual snowflake pattern on the fly as well.

Here are some examples:

Custom Snowflakes with particular

Custom Snowflakes 5 second loop

Animated masks:

snowflake animated

Posted in After Effects | Tagged , | 1 Comment

GIMP Python Plugins

Gimp-PythonI have added a few button generators for GIMP written in Python to Downloads.

Check them out >

If anybody has any questions or comments regarding the plugins or running Python with GIMP, drop them in comments here. I’ll do my best to be of help.

Cheers!

Posted in GIMP Plugins | Tagged , , , , , , | 8 Comments

The Site is now Live!

Greetings to all! The site is now live! Happy Birthday to bytes-and-pixels.com.
Added some Adobe Illustrator brushes to downloads.

Posted in General | Leave a comment